GET Incentive
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Pro: The GET model is more accurate for measuring bandwith and actual usage.
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Con: But the Network does not charge for GET requests, right now. There is a limited 10% Safecoin pool reserved. What happens when this pool dries up? This also creates a strong incentive to abuse the system as well as collect content from everyone else to monetize it.
PUT Incentive
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Pro: The PUT model accounts for storage use on the Network. In addition, it creates synergy between the App Dev and the Farmer. Because PUT revenue is recycled, the pool is unlimited.
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Con: Not all Apps utilize a PUT function. This causes pressure for the App Dev to find creative ways to “charm” users into doing PUTS, even when not necessary.
Content Creators
Ideally, they can upload all “watermarked” content on their public drive, then submit links to content aggregators. Consumers can “TIP / LIKE” them at any time from any site.
Content Aggregators
Ideally, they can offer a “non-aggressive” feedback system, where consumers: rate, comment, and upload content through their App… Youtube for example. IMO, they should be discouraged from piggy-backing off other people’s work. Taking it a step further, they could help content creators by sharing revenue.
Side Thoughts
I’m concerned about having many App windows on my screen. I would like Apps to plug into my web browser interface.
I would put a 0% - 10% SAFE Launcher cap if we use the PUT Incentive. If a hacker manages to change the App Dev Wallet Address, replacing it with their own, AND change the amount to 100%… they would upload for free.