As you can see we are planning to make use of SAFE Mail to send subscription/etc notifications, as well as WebID so you can easily switch between accounts if you have more than one yourself or share a single SAFE account with family.
There’s an emoji blocking the new logo (for now) until we get an Alpha version out which we will then also share the repo for hopefully the benefit of us and others.
Just for fun let us know what you like or what you’d like to see!
Still need to code it up on the back end and may or may not be available for the Alpha version but the “experimental” features are top priority, along with new data types, and mobile. Dedicated to the vision!
Would be cool but I think there are limitations currently authenticating web apps in the mobile browser, at least that’s what I think I’d read.
Also I have my eyes set on a mobile app lib using Flutter but that also means we won’t be able to use the Xamarin csharp wrapper for safe_app because Flutter doesn’t play nice with (or at all) with Xamarin making cross platform mobile builds. So we’ve got some things to look into there. The web app is coming along nicely but still quite a ways to go really and once we get in a comfortable place we’ll see if it will also work out on mobile.
Most importantly though we’re thinking it will be best for us personally to focus on getting done with front end fully, then focus on back end using the upcoming API’s using new data types so we can have something solid to demo for Fleming
Then hopefully we can be available on the SAFE Network App aka ‘SNAPP’ (or SAFE Launchpad, whichever it ends up being called). I personally prefer SNAPP @maidsafe it’s a good acronym, implies it’s quick and easy, or a snap to gain access and manage apps. Very cool and trendy name imo.
Basically a desktop access point to the network. Unobtrusively in the upper right of the desktop where you can download and manage apps, SAFEID’s, and access to your wallet. It’s been mentioned a few times by @JimCollinsonin in the UX threads that he had posted a few weeks back but here’s a link and even a reference to the TODO card to make it available for mobile. I’ve been lurking and have even found some beautiful UI but I don’t want to spoil their surprises so I’ll leave it at that.
I’m not really sure but the mobile team is so fast I’m sure they’ll get it licked in no time at all. We all need to catch up anyways
Hey folks! Expect to see some updates in the not too distant future
At the very least I will be writing up a post sharing some screenshots and progress of the native mobile application and some of the web app, as well as the long term goals that JAMS hopes to achieve.
It’s been an absolute pleasure seeing the intense progress of Phantom and I think it’s time we add to the excitement @Shane has been bringing.
If folks would be so kind to add translations in this public wiki to help us reach a global audience for a global network, it would be much appreciated! Thank you
It’s been a long time! I have screen shots of a current demo I could share but I recently had someone I highly respect review the demo and so it is going through some changes.
I also have some outlines for JAMStand that I’ll share in due course and I hope we can all discuss @Antifragile’s great idea of “plug-ins” more at some point, where elders could run some clear net operations and computations to feed into Safe Network and receive some sort of rewards or payment. That would be a HUGE resource.
When the time is right then I’ll probably create a new and updated topic but why I’m here now is to ask some folks opinions.
I’m wondering if anyone here is opposed to the gamification of apps. If I was to pursue it, it would be opt-in as I think that stuff is annoying, to me personally but I know many people like it and it would be a rewarding way to increase engagement.
I’m also trying to shy away from colors or triggers that can purposefully influence people’s behavior as a design choice. In the case of gamification if it is opt-in, I feel like that is a choice and exception.
You could potentially get “rewards” for
Broadening your musical horizons/genres
Sharing music
Minting an NFT
Earning revenue
Growing your personal Library
Referring friends to JAMS
I’m thinking when you first enter the app you could choose whether you want to make your experience more “fun” and earn bonuses/rewards or if you like a straightforward experience.
A lot of apps are doing that now when you reach a milestone or successfully try out a new feature etc. You’ll hear a POP and then graffiti will fall down the screen. Aside from actual rewards, like a currency, it is to provide a sense of celebration in succeeding a task or milestone.
I think it’s effective to an extent. Some people like it. I’m not super fond of it. Could just be rewards without all the flashiness too but I’m seeing this applied across the board and it seems well received.
I confess I’m not familiar with that kind of gamification (graffiti, sound etc) and would be turned off by it. I think of Stackoverflow then I hear the word, rather than turning an app into a game.
I just think it has to be done right and if annoying stuff can be turned off, that’s fine.
The meta mask mobile app is a great example of what I mention above. Agree it can be annoying but I’m glad you think as long as it’s not default and optional that it is acceptable.