On a basic level, there are only a handful of ways to monetize on media or getting capital for the creation of it. Maybe we list them out?
Pre-Product (Before Creation)
- Crowdfunding (reward systems or stake systems),
- Sponsorship
Product (During Consumption)
- Pay-per-view, pay as whole
- Pay-While-View through micro-transactions
- On-Screen advertising
- Commercial break advertising
Post-Product (After Consumption)
- Donations
- Library sales (Netflix, Hulu, Spotify, iTunes, Amazon)
- Merchandising (T-Shirts, toys, etc.)
We could break this down further. Although I have a feeling there’s a pile of information out there on this subject.