Step by step description of how to port-forward nodes for these pre-beta testnets

I’ll give your port numbers a try. The 101 is the number of nodes I’m running on a small drive. I added 1000 node services on a bigger drive, but same error there too. Thanks

Also with different machines make sure you have separate port ranges for each machine and port forwarding separate for each machine.

ie machine 1 50000-50999 (1000 nodes possible)
machine 2 51000-52999
etc

And I always use a range that matches the number of nodes in the cli command. Although the port forwarding is for the full range I expect I will ever try to run

ie port forwarding range 50000-50999
and --count 100 --node-port 50000-50099

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Yea, I did all of that. It must be something else. Would, in router firewall settings, the: Answer All IPv4 Internet pings: ‘off’ have something to do with this error? I think I should turn this option to ‘on’? Yes?

The ping should be no issue.

You did port forward UDP only?

No both TCP/UDP, thanks

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Should it be both? Or just UDP?

For security just enable UDP

Nodes do not listen for unsolicited packets on TCP. AFAIK TCP is only for getting initial bootstrap list and does not need port forwarding for this since it uses the normal rules for connections (node connects to server and the bootstrap file reply is allowed back to the node via normal rules). Nodes do all their work on UDP

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Looks like all I needed was switching to just UDP, and a simple computer reboot. All systems go!

Thanks so much Neo, you deserve some sort of community award, for bring the most helpful of all human beings. So much good Karma coming your way dude, Cheers

Also, you should have a standard cut and paste answer that all IT people use: “did you try turning it off and on again?” Lol

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This week must be the week of kind words to neo. :slight_smile:

Thank you for your kind words.

I have used the “have you turned it off and on again” In the early days of the IBM PC, it was a line so often used to great effect. And those who “fake it” only saw it work when asked to do it again and actually did it. LOL

Things have improved since then

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