:IF: Friends - the messenger you'll never want to move away from

No worries.

I don’t think people show as online until after they have successfully added each other anyway.

UPDATE: Looks like it’s worked this time. We got connection!

I’m off now too, looking forward to the next update @riddim :wink:

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If fees are above 0.2 GWEI, the default max-fee, then uploads may fail due to ant detecting that and preventing uploading. A safety feature so people do not lose all their ETH if they do not set the max-fee option themselves

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dweb doesn’t use the same limit as ant (and the limit can be adapted on startup)

      --max-fee-per-gas <MAX_FEE_PER_GAS>
          Max fee per gas / gas price bid.
          Options:
          - `low`: Use the average max gas price bid.
          - `market`: Use the current max gas price bid, with a max of 4 * the average gas price bid. (default)
          - `auto`: Use the current max gas price bid. WARNING: Can result in high gas fees! (default: when using custom EVM network)
          - `limited-auto:<WEI AMOUNT>`: Use the current max gas price bid, with a specified upper limit.
          - `unlimited`: Do not use a limit for the gas price bid. WARNING: Can result in high gas fees!
          - `<WEI AMOUNT>`: Set a custom max gas price bid.

I think the doc string is wrong - for me it always shows

Max fee per gas set to: LimitedAuto(60000000)

so 0.06 gwei

which is the limit I’ve seen every time I recognized it on startup


thanks for pointing this out @neo I somehow missed that this error message by me is not right either :smiley: I probably should just drop any assumptions about particular levels

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Originally I used the same limits but may not have tracked their change at some point. Probably in the options.

I don’t know if it’s only me but some of previous messages seems to disappear.

@riddim

Yes I’m seeing the same… A bug in the message Persisting it seems - haven’t had a chance to dig into it…

My suspicion is that it’s somehow connected to my timeout falling and the current state of the Scratchpad not being read correctly… (I’ve added a 10s read timeout to my operations because at some point it seemed to me a pretty sane assumption that the Scratchpad doesn’t exist if the value doesn’t get returned within that timespan… I’ve seen that limit being hit repeatedly within the last weeks though…

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any update? network propagating messages quickly enough or are things just crooked?

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Network is fine - riddim not so much

And there’s evil stuff lurking so I might not be able to do too much in the near future - just because of family stuff and not because of the network :wink:

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I hope things turn around for the better soon, for your sake but also that we need you.

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Just popped back to celebrate :partying_face: a new Friends/Dweb user (a self described non techie) via Mastodon…

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Oh… I guess I need to release a version without timeouts… The network is a bit slower lately and the timeout being hit and Scratchpads being interpreted as non-existing does cause trouble within the app logics…

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